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Movie & Film
Film is a term that encompasses motion pictures as
individual projects, as well as the field in general. The origin
of the name comes from the fact that photographic film (also called
film stock) has historically been the primary medium for recording
and displaying motion pictures. Many other terms exist for an individual
motion picture, including picture, picture show, photoplay, flick,
and most commonly, movie. Additional terms for the field in general
include the big screen, the silver screen, the cinema, and the movies.
Films are produced by recording actual people and objects with
cameras, or by creating them using animation techniques and/or special
effects. They comprise a series of individual frames, but when these
images are shown rapidly in succession, the illusion of motion is
given to the viewer. Flickering between frames is not seen due to
an effect known as persistence of vision — whereby the eye
retains a visual image for a fraction of a second after the source
has been removed. Also of relevance is what causes the perception
of motion; a psychological effect identified as beta movement.
Film is considered by many to be an important art form; films entertain,
educate, enlighten and inspire audiences. The visual elements of
cinema need no translation, giving the motion picture a universal
power of communication. Any film can become a worldwide attraction,
especially with the addition of dubbing or subtitles that translate
the dialogue. Films are also artifacts created by specific cultures,
which reflect those cultures, and, in turn, affect them.
History
Main article: History of film
"Film" refers to the celluloid medium on which motion
pictures are printed. Shown above is a reel of 8 mm film.Mechanisms
for producing artificially created, two-dimensional images in motion
were demonstrated as early as the 1860s, with devices such as the
zoetrope and the praxinoscope. These machines were outgrowths of
simple optical devices (such as magic lanterns), and would display
sequences of still pictures at sufficient speed for the images on
the pictures to appear to be moving, a phenomenon called persistence
of vision. Naturally, the images needed to be carefully designed
to achieve the desired effect — and the underlying principle
became the basis for the development of film animation.
A frame from Roundhay Garden Scene, the world's first motion picture
by Louis Le Prince, 1888With the development of celluloid film for
still photography, it became possible to directly capture objects
in motion in real time. Early versions of the technology sometimes
required the viewer to look into a special device to see the pictures.
By the 1880s, the development of the motion picture camera allowed
the individual component images to be captured and stored on a single
reel, and led quickly to the development of a motion picture projector
to shine light through the processed and printed film and magnify
these "moving picture shows" onto a screen for an entire
audience. These reels, so exhibited, came to be known as "motion
pictures." Early motion pictures were static shots that showed
an event or action with no editing or other cinematic techniques.
The Lumière Brothers
A shot from Georges Méliès' Le Voyage dans la Lune
(A Trip to the Moon) (1902), an early narrative film.Motion pictures
were purely visual art up to the late 19th century, but these innovative
silent films had gained a hold on the public imagination. Around
the turn of the twentieth century, films began developing a narrative
structure by stringing scenes together to tell narratives. The scenes
were later broken up into multiple shots of varying sizes and angles.
Other techniques such as camera movement were realized as effective
ways to portray a story on film. Rather than leave the audience
in silence, theater owners would hire a pianist or organist or a
full orchestra to play music fitting the mood of the film at any
given moment. By the early 1920s, most films came with a prepared
list of sheet music for this purpose, with complete film scores
being composed for major productions.
The rise of European cinema was interrupted by the breakout of
World War I while the film industry in United States flourished
with the rise of Hollywood. However in the 1920s, European filmmakers
such as Sergei Eisenstein and F. W. Murnau, along with American
innovator D. W. Griffith and the contributions of Charles Chaplin,
Buster Keaton and others, continued to advance the medium. In the
1920s, new technology allowed filmmakers to attach to each film
a soundtrack of speech, music and sound effects synchronized with
the action on the screen. These sound films were initially distinguished
by calling them "talking pictures", or talkies.
The next major step in the development of cinema was the introduction
of color. While the addition of sound quickly eclipsed silent film
and theater musicians, color was adopted more gradually. The public
was relatively indifferent to color photography as opposed to black-and-white.
But as color processes improved and became as affordable as black-and-white
film, more and more movies were filmed in color after the end of
World War II, as the industry in America came to view color an essential
to attracting audiences in its competition with television, which
remained a black-and-white medium until the mid-1960s. By the end
of the 1960s, color had become the norm for film makers.
Since the decline of the studio system in the 1960s, the succeeding
decades saw changes in the production and style of film. New Hollywood,
French New Wave and the rise of film school educated, independent
filmmakers were all part of the changes the medium experienced in
the latter half of the 20th Century. Digital technology has been
the driving force in change throughout the 1990s and into the 21st
Century.
Theory
Main article: Film theory
Film theory seeks to develop concise, systematic concepts that apply
to the study of film/cinema as art. Classical film theory provides
a structural framework to address classical issues of techniques,
narrativity, diegesis, cinematic codes, "the image", genre,
subjectivity, and authorship. More recent analysis has given rise
to psychoanalytical film theory, structuralist film theory, feminist
film theory and others.
Criticism
Main article: Film criticism
Film criticism is the analysis and evaluation of films. In general,
these works can be divided into two categories; academic criticism
by film scholars, and journalistic film criticism that appears regularly
in newspapers and other media.
Film critics working for newspapers, magazines, and broadcast media
mainly review new releases. Normally they only see any given film
once and have only a day or two to formulate opinions. Despite this,
critics have an important impact on films, especially those of certain
genres. Mass marketed action, horror, and comedy films tend not
to be greatly affected by a critic's overall judgment of a film.
The plot summary and description of a film that makes up the majority
of any film review can still have an important impact on whether
people decide to see a film. For prestige films such as most dramas,
the influence of reviews is extremely important. Poor reviews will
often doom a film to obscurity and financial loss.
The impact of a reviewer on a given film's box office performance
is a matter of debate. Some claim that movie marketing is now so
intense and well financed that reviewers cannot make an impact against
it. However, the cataclysmic failure of some heavily-promoted movies
which were harshly reviewed, as well as the unexpected success of
critically praised independent movies indicates that extreme critical
reactions can have considerable influence. Others note that positive
film reviews have been shown to spark interest in little-known films.
Conversely, there have been several films in which film companies
have so little confidence that they refuse to give reviewers an
advanced viewing to avoid widespread panning of the film. However,
this usually backfires as reviewers are wise to the tactic and warn
the public that the film may not be worth seeing and the films often
do poorly as a result.
It is argued that journalist film critics should only be known
as film reviewers, and true film critics are those who take a more
academic approach to films. This line of work is more often known
as film theory or film studies. These film critics attempt to come
to understand how film and filming techniques work, and what effect
they have on people. Rather than having their works published in
newspapers or appear on television, their articles are published
in scholarly journals, or sometimes in up-market magazines. They
also tend to be affiliated with colleges or universities.
Motion picture industry
Main article: Film industry
The making and showing of motion pictures became a source of profit
almost as soon as the process was invented. Upon seeing how successful
their new invention, and its product, was in their native France,
the Lumières quickly set about touring the Continent to exhibit
the first films privately to royalty and publicly to the masses.
In each country, they would normally add new, local scenes to their
catalogue and, quickly enough, found local entrepreneurs in the
various countries of Europe to buy their equipment and photograph,
export, import and screen additional product commercially. The Oberammergau
Passion Play of 1898 was the first commercial motion picture ever
produced. Other pictures soon followed, and motion pictures became
a separate industry that overshadowed the vaudeville world. Dedicated
theaters and companies formed specifically to produce and distribute
films, while motion picture actors became major celebrities and
commanded huge fees for their performances. Already by 1917, Charlie
Chaplin had a contract that called for an annual salary of one million
dollars.
In the United States today, much of the film industry is centered
around Hollywood. Other regional centers exist in many parts of
the world, and the Indian film industry (primarily centered around
"Bollywood") annually produces the largest number of films
in the world. Whether the ten thousand-plus features a year produced
by the Valley porn industry should qualify for this title is the
source of some debate. Though the expense involved in making movies
has led cinema production to concentrate under the auspices of movie
studios, recent advances in affordable film making equipment have
allowed independent film productions to flourish.
Profit is a key force in the industry, due to the costly and risky
nature of filmmaking; many films have large cost overruns, a notorious
example being Kevin Costner's Waterworld. Yet many filmmakers strive
to create works of lasting social significance. The Academy Awards
(also known as The Oscars) are the most prominent film awards in
the United States, providing recognition each year to films, ostensibly
based on their artistic merits. Also, film quickly came to be used
in education, in lieu of or in addition to lectures and texts.
Stages of filmmaking
Main article: Filmmaking
The nature of the film determines the size and type of crew required
during filmmaking. Many Hollywood adventure films need computer
generated imagery (CGI), created by dozens of 3D modellers, animators,
rotoscopers and compositors. However, a low-budget, independent
film may be made with a skeleton crew, often paid very little. Filmmaking
takes place all over the world using different technologies, styles
of acting and genre, and is produced in a variety of economic contexts
that range from state-sponsored documentary in China to profit-oriented
movie making within the American studio system.
A typical Hollywood-style filmmaking Production cycle comprises
five main stages:
Development
Pre-production
Production
Post-production
Distribution
This production cycle typically takes three years. The first year
is taken up with development. The second year comprises preproduction
and production. The third year, post-production and distribution.
Crew
Main article: Film crew
A film crew is a group of people hired by a film company for the
purpose of producing a film or motion picture. Crew are distinguished
from cast, the actors who appear in front of the camera or provide
voices for characters in the film.
Independent filmmaking
Main article: Independent film
Independent filmmaking often takes place outside of Hollywood, or
other major studio systems. An independent film (or indie film)
is a film initially produced without financing or distribution from
a major movie studio. Creative, business, and technological reasons
have all contributed to the growth of the indie film scene in the
late 20th and early 21st century.
Creatively, it was becoming increasingly difficult to get studio
backing for experimental films. Experimental elements in theme and
style are inhibitors for the big studios.
On the business side, the costs of big-budget studio films also
leads to conservative choices in cast and crew. The problem is exacerbated
by the trend towards co-financing (over two-thirds of the films
put out by Warner Bros. in 2000 were joint ventures, up from 10%
in 1987). An unproven director is almost never given the opportunity
to get his or her big break with the studios unless he or she has
significant industry experience in film or television. They also
rarely produce films with unknown actors, particularly in lead roles.
Until the advent of digital alternatives, the cost of professional
film equipment and stock was also a hurdle to being able to produce,
direct, or star in a traditional studio film. The cost of 35 mm
film is outpacing inflation: in 2002 alone, film negative costs
were up 23%, according to Variety. Film requires expensive lighting
and post-production facilities.
But the advent of consumer camcorders in 1985, and more importantly,
the arrival of high-resolution digital video in the early 1990s,
have lowered the technology barrier to movie production significantly.
Both production and post-production costs have been significantly
lowered; today, the hardware and software for post-production can
be installed in a commodity-based personal computer. Technologies
such as DVDs, FireWire connections and non-linear editing system
pro-level software like Adobe Premiere Pro and Apple's Final Cut
Pro, and consumer level software such as Apple's Final Cut Express
and iMovie make movie-making relatively inexpensive.
Since the introduction of DV technology, the means of production
have become more democratized. Filmmakers can conceivably shoot
and edit a movie, create and edit the sound and music, and mix the
final cut on a home computer. However, while the means of production
may be democratized, financing, distribution, and marketing remain
difficult to accomplish outside the traditional system. Most independent
filmmakers rely on film festivals to get their films noticed and
sold for distribution.
Animation
Main article: Animation
Animation is the technique in which each frame of a film is produced
individually, whether generated as a computer graphic, or by photographing
a drawn image, or by repeatedly making small changes to a model
unit (see claymation and stop motion), and then photographing the
result with a special animation camera. When the frames are strung
together and the resulting film is viewed at a speed of 16 or more
frames per second, there is an illusion of continuous movement (due
to the persistence of vision). Generating such a film is very labour
intensive and tedious, though the development of computer animation
has greatly sped up the process.
File formats like GIF, QuickTime, Shockwave and Flash allow animation
to be viewed on a computer or over the Internet.
Because animation is very time-consuming and often very expensive
to produce, the majority of animation for TV and movies comes from
professional animation studios. However, the field of independent
animation has existed at least since the 1950s, with animation being
produced by independent studios (and sometimes by a single person).
Several independent animation producers have gone on to enter the
professional animation industry.
Limited animation is a way of increasing production and decreasing
costs of animation by using "short cuts" in the animation
process. This method was pioneered by UPA and popularized (some
say exploited) by Hanna-Barbera, and adapted by other studios as
cartoons moved from movie theaters to television.
Although most animation studios are now using digital technologies
in their productions, there is a specific style of animation that
depends on film. Cameraless animation, made famous by moviemakers
like Norman McLaren, Len Lye and Stan Brakhage, is painted and drawn
directly onto pieces of film, and then run through a projector.
Venues
When it is initially produced, a film is normally shown to audiences
in a movie theater or cinema. The first theater designed exclusively
for cinema opened in Pittsburgh, Pennsylvania in 1905. Thousands
of such theaters were built or converted from existing facilities
within a few years. In the United States, these theaters came to
be known as nickelodeons, because admission typically cost a nickel
(five cents).
Typically, one film is the featured presentation (or feature film).
There were "double features"; typically, a high quality
"A picture" rented by an independent theater for a lump
sum, and a "B picture" of lower quality rented for a percentage
of the gross receipts. Today, the bulk of the material shown before
the feature film (those in theaters) consists of previews for upcoming
movies and paid advertisements (also known as trailers or "The
Twenty").
Originally, all films were made to be shown in movie theaters.
The development of television has allowed films to be broadcast
to larger audiences, usually after the film is no longer being shown
in theaters. Recording technology has also enabled consumers to
rent or buy copies of films on VHS or DVD (and the older formats
of laserdisc, VCD and SelectaVision — see also videodisc),
and Internet downloads may be available and have started to become
revenue sources for the film companies. Some films are now made
specifically for these other venues, being released as made-for-TV
movies or direct-to-video movies. These are often considered to
be of inferior quality compared to theatrical releases. And indeed,
some films that are rejected by their own studios upon completion
are dumped into these markets.
The movie theater pays an average of about 55% of its ticket sales
to the movie studio, as film rental fees. The actual percentage
starts with a number higher than that, and decreases as the duration
of a film's showing continues, as an incentive to theaters to keep
movies in the theater longer. However, today's barrage of highly
marketed movies ensures that most movies are shown in first-run
theaters for less than 8 weeks. There are a few movies every year
that defy this rule, often limited-release movies that start in
only a few theaters and actually grow their theater count through
good word-of-mouth and reviews. According to a 2000 study by ABN
AMRO, about 26% of Hollywood movie studios' worldwide income came
from box office ticket sales; 46% came from VHS and DVD sales to
consumers; and 28% came from television (broadcast, cable, and pay-per-view).
Development of technology
Film stock consists of transparent celluloid, polyester, or acetate
base coated with an emulsion containing light-sensitive chemicals.
Cellulose nitrate was the first type of film base used to record
motion pictures, but due to its flammability was eventually replaced
by safer materials. Stock widths and the film format for images
on the reel have had a rich history, though most large commercial
films are still shot on (and distributed to theaters) as 35 mm prints.
Originally moving picture film was shot and projected at various
speeds using hand-cranked cameras and projectors; though 16 frames
per second is generally cited as a standard silent speed, research
indicates most films were shot between 16-23 fps and projected from
18 fps on up (often reels included instructions on how fast each
scene should be shown) [1]. When sound film was introduced in the
late 1920s, a constant speed was required for the sound head. 24
frames per second was chosen because it was the slowest (and thus
cheapest) speed which allowed for sufficient sound quality. Improvements
since the late 19th century include the mechanization of cameras
— allowing them to record at a consistent speed, quiet camera
design — allowing sound recorded on-set to be usable without
requiring large "blimps" to encase the camera, the invention
of more sophisticated filmstocks and lenses, allowing directors
to film in increasingly dim conditions, and the development of synchronized
sound, allowing sound to be recorded at exactly the same speed as
its corresponding action. The soundtrack can be recorded separately
from shooting the film, but for live-action pictures many parts
of the soundtrack are usually recorded simultaneously.
As a medium, film is not limited to motion pictures, since the
technology developed as the basis for photography. It can be used
to present a progressive sequence of still images in the form of
a slideshow. Film has also been incorporated into multimedia presentations,
and often has importance as primary historical documentation. However,
historic films have problems in terms of preservation and storage,
and the motion picture industry is exploring many alternatives.
Most movies on cellulose nitrate base have been copied onto modern
safety films. Some studios save color films through the use of separation
masters — three B&W negatives each exposed through red,
green, or blue filters (essentially a reverse of the Technicolor
process). Digital methods have also been used to restore films,
although their continued obsolescence cycle makes them (as of 2006)
a poor choice for long-term preservation. Film preservation of decaying
film stock is a matter of concern to both film historians and archivists,
and to companies interested in preserving their existing products
in order to make them available to future generations (and thereby
increase revenue). Preservation is generally a higher-concern for
nitrate and single-strip color films, due to their high decay rates;
black and white films on safety bases and color films preserved
on Technicolor imbibition prints tend to keep up much better, assuming
proper handling and storage.
Some films in recent decades have been recorded using analog video
technology similar to that used in television production. Modern
digital video cameras and digital projectors are gaining ground
as well. These approaches are extremely beneficial to moviemakers,
especially because footage can be evaluated and edited without waiting
for the film stock to be processed. Yet the migration is gradual,
and as of 2005 most major motion pictures are still recorded on
film.
Endurance
Films have been around for more than a century; however this is
not long when one considers it in relation to other arts like painting
and sculpture. There was a perceived "threat" by television
during the early 1950s, especially when the FCC expanded television
during its 1952 TV license expansion. Trade magazines were publishing
articles on the "death' of local theatres. Nonetheless, many
at present believe that film will be a long enduring art form because
motion pictures appeal to diverse human emotions.
Apart from societal norms and cultural changes, there are still
close resemblances between theatrical plays throughout the ages
and films of today. Romantic motion pictures about a girl loving
a guy but not being able to be together for some reason, movies
about a hero who fights against all odds a more powerful fiendish
enemy, comedies about everyday life, etc. all involve plots with
common threads that existed in books, plays and other venues.
Movie News and Film Reviews
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